If you want to match the bgm, please search on the Internet - Dear Miss Danterian
You are playing a Western fantasy online game with medieval overtones. However, according to the game forum, the storyline of the game author is not rigorous, and the atmosphere of European life in various periods is stewed. It is not so much a historical game, but an imaginary Western fantasy game with magic and mystery. After all, even the names of dynasties and countries are randomly made up.
But you don't care about that, you just love the story and refinement of the game. But in the chaotic and chaotic background, the protagonist is the enemy of the Holy Court who is wanted in most of the continent-the witch.
This continent is filled with war, violence, darkness, disease, and fear all day long.
The boundaries between countries are not clear. Many people believe in the Holy Court, believing that they are representatives of light and can protect people from suffering.
But there are also some countries that are not controlled by the Holy Court. They are strong, tolerant, and fraternal. So these countries can become safe havens for witches and other races not recognized by the Holy See.
The character you created is called Danterian, a poor little girl who was born in the Kingdom of Wales, the country where the Holy Court is located, and was abandoned by her parents. Because she helped the villagers with magic, she was arrested and burned to death by other ignorant villagers. The villager who was helped secretly released you the day before the execution. Your aunt who returned from a foreign country died on that land to protect you.
Danterian begins her escape journey, and you have to control her to escape to the enemy country of the Kingdom of Wells, Artdam.
I heard that there is a branch of the witch organization here, and they will provide help to scattered witches. You control the game character to evade tracking in a thrilling way. After she wanders to a village on the edge of Artdam, you close your phone and prepare to go to bed and play again the next day. But when you opened your eyes the next day, looking at the dusty building in front of you and the tattered cloak on your body, you fell into deep thought.
As you can see, as you imagined, you have traveled through the game and become that poor little witch.
Thank you, thank you, ancestors... Thank you for sending me to a time when excrement was everywhere and the Black Death was raging. Smile.
Next, as... Huh? What? I suggest I change my name, okay. How do you survive in these terrible times? Begin your journey, warrior.
Who knows the estimated word count? It's just a random number.
The one-sentence introduction is a line from Zhao Jian that I really like.
Intention: Discover yourself, know yourself, and become yourself.