In many games, players will do some boring work without any complaints in order to trigger tasks.
What makes horror games superior and unreasonable compared to other games is that employers generally do not need to pay their employees.
Because they will die soon.
Xie Hongxiao had just inherited several shops, but unexpectedly he encountered something strange soon:
Most of the store clerks can survive safely, but in every store, the most motivated and motivated clerks always encounter unexpected events.
Xie Hongxiao: What's going on? Could it be that some of my peers are targeting me?
Xie Hongxiao: What a despicable trick!
He decided to save his good employees.
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Starting from a certain day, players suddenly discovered that in the crisis-ridden infinite game, the ubiquitous indifferent boss NPC suddenly changed.
He becomes enthusiastic and friendly, providing clues to the players again and again, and easily drives away the monsters that are about to kill the players.
When the players were about to leave the game, he said goodbye to them excitedly: "There are very few employees who are as serious as you now. Once you leave, I don't know where to recruit people."
Player (inner): Swearing. If it weren't for survival, who would have to help those NPC clerks with this and that?
After watching the protagonist chase the boss like a dog:
Player (surrender): Don't worry, store manager, we will miss you!
Isn't it just hugging the thigh? Hug it!
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Player No. 02, Also known as
X2 (full of resentment): Who took my job?
The young, kind and sunny store manager came out and gave him a kind smile: "Are you the new employee?"
X2: ... Can't be shaken, it's just beauty, can't be shaken.
Or X2: Store manager, get married. (Putting one hand on the wall and holding a rose in his mouth)
Purpose: Respect the fruits of labor