You've stepped into an RPG, no doubt about it.
The painting style is scrawled, the plot is sinister, and the spawn point has to be restarted countless times. You calmly return to the homepage and re-check the EASY difficulty.
……
Well. So, the easy difficulty just adds a face-shaping mod to you, right?
The attack judgment has not changed, the panel values have not changed, the plot options have not changed, just a different face?
Do the people who make the game think that as long as you keep this face on your face, even if you do nothing, the difficulty of the game will naturally decrease? You doubt it.
However, when you log back into the game:
The vigilante who once chased you for four blocks apologizes to you in the middle of nowhere at night. The combat levels are almost reduced to kittens scratching each other. Just walking on the road can increase your reputation a lot. They always seem to be looking at someone through your face. The most important thing is that there is an additional "Recognize the ancestors and return to the clan" to be completed on your taskbar.
When you meet your rumored wealthy father after a not-so-arduous journey, and the similarities are revealed in every scrawled pixel, you finally suddenly realize: all this time, you have reaped the dividends of capitalism!
All right. You admit, this face is indeed a weapon to pass the test.
Concept: wet love and mother's nest