After the accidental death, the memories of the RPG game that had been cleared hit Rhine.
Back again, 300 years have passed in the game world. The friends and enemies who were pushed forward by the brave Rhine all came to the fore. They were so powerful that they almost brought the world down.
Rhine listened to the heroic deeds spread all over the world, and looked at the statues of brave men ranging from the God's Seat to the Demon King's City, and decisively chose to remain anonymous.
Come on, old friends, you all don't look normal.
There is an Adventurer's Tavern in the Free Market. The owner here is a young girl. She is a little different from other people on the mainland. She doesn't even have the slightest admiration for the famous brave man.
Drink and chat in secret, accept missions and get information. The Adventurer Tavern meets all the needs of adventurers.
There are only two pieces of advice for newcomers: Do not destroy the tavern facilities, and do not pay attention to the legendary creatures that appear in the tavern.
For example, the elf king who is famous for his coldness, the notorious necromancer, the sage god who lives in seclusion on his throne, and the mermaid who is said to never leave the deep sea...
The owner of the Adventurer's Tavern is kind, gentle, and has outstanding abilities, but he doesn't know his origins.
Until one day, the drinkers saw the adventurer Lai working in the tavern with scarlet pupils, and the tail that symbolized the world's largest boss, the Demon King, wrapped around the boss's calf. He said viciously: "You were the one who lifted up the board of my coffin and dragged me out. If you want to leave me again, I will..."
"What do you do?"
"I will, I will work here until you don't want to leave!"
Purpose: Clean up memory in a timely manner.