This is a world full of fantasy. Flying dragons dance in the air, beasts gallop on the ground, and mermaids sing under the sea. The light elves flew between the jungles, the hard-working dwarves forged sharp blades from the fire, the tribes in the sky spread their white wings, and the ancient vampires started a dark feast. People endlessly explore the wisdom of the gods, magic turns into gorgeous spells in their hands, alchemists open up the path to truth under the guidance of the elements, and warriors hold high the flag to create their own legends. Here, everyone has their own way of survival, where light and shadow intertwine, and hope and despair coexist. Facing this magnificent world, the alchemist Iril, as an adventurer, said: Make trouble! Make trouble! Make trouble! Only making trouble is the truth of adventure! Iril had made a vow that he would witness this wonderful world with his own eyes. Later, other adventurers commented on Iril: "He is a great and magical person. As an adventurer, he broadened the breadth of the world; as an alchemist, he opened the door to truth; but perhaps being good at making trouble is the reason why he has achieved such great achievements."
Intention: Grow up through adventures and mature through hardships.