A small gaming experience, the first and the most serious one.
Reader comments
Madam... It's been so many years... I remember the first time I read the theory chapter was around junior high school... This... This... Madam, it's a mess, right? QAQ
The writing is good, why are there so few favorites and comments?
The year before last I came across the mobile game Chinese Girl, and I was very good at it, but at that time I had a lively and playful personality. I played with a group of funny guys in a small gang, and they joked and joked every day. Later, more and more things told me that this game has no equipment and combat power, and everything is idle because it cannot protect the people I want to protect.
Later, I gave up the game for a few months due to practical reasons. When I came back, I went to a new area and started studying skills, equipment entries, PK playing methods, and seriously working on equipment combat capabilities. However, I was really unhappy. I used to hold my phone and couldn't stop laughing, but now I hold my phone and watch the character defeat monsters and upgrade with an expressionless face.
We have high demands on ourselves and others. In order to ensure high efficiency when doing tasks, we do not team up for low competition but only team up for high output. To put it simply, we are snobbish. The task speed is fast and stable, and after a long time, he becomes an experienced driver.
I traveled around several districts, experienced a lot, rarely met close people, became more and more silent, and only stared at the hard data. Qi and blood, dual defense, fatal spells, attacks, luck, what I valued were few and far between the emotions in the game.
Sometimes I think how lucky I was to have met those people at that time. If only I had not changed, it would be fine.
Madam... It's been so many years... I remember the first time I read the theory chapter was around junior high school... This... This... Madam, it's a mess, right? QAQ
The writing is good, why are there so few favorites and comments?
The year before last I came across the mobile game Chinese Girl, and I was very good at it, but at that time I had a lively and playful personality. I played with a group of funny guys in a small gang, and they joked and joked every day. Later, more and more things told me that this game has no equipment and combat power, and everything is idle because it cannot protect the people I want to protect. Later, I gave up the game for a few months due to practical reasons. When I came back, I went to a new area and started studying skills, equipment entries, PK playing methods, and seriously working on equipment combat capabilities. However, I was really unhappy. I used to hold my phone and couldn't stop laughing, but now I hold my phone and watch the character defeat monsters and upgrade with an expressionless face. We have high demands on ourselves and others. In order to ensure high efficiency when doing tasks, we do not team up for low competition but only team up for high output. To put it simply, we are snobbish. The task speed is fast and stable, and after a long time, he becomes an experienced driver. I traveled around several districts, experienced a lot, rarely met close people, became more and more silent, and only stared at the hard data. Qi and blood, dual defense, fatal spells, attacks, luck, what I valued were few and far between the emotions in the game. Sometimes I think how lucky I was to have met those people at that time. If only I had not changed, it would be fine.