Welcome to the soul game. Please note that death is not the end, but the beginning.
On an ordinary midnight, tens of thousands of "lucky people" were forcibly pulled away from their original life track and thrown into a cruel playground dominated by the system.
Copies are opened one after another.
From gloomy ancient houses to abandoned subway stations, from doomsday ruins to deep sea islands, every scene is a carefully designed slaughterhouse, and behind every puzzle there are human-eating fangs. The system uses points and their own souls to tempt players to fight each other, and when they are most relaxed, it releases "things" that can crush their sanity.
Among this group of involuntary players, there is a special team.
They are not the favored darlings of the system, nor are they morally flawless saints. Among them are guild leaders, NPCs kicked out by the system, merchant players from the second batch of games, and ordinary people. They each have their own unique skills and secrets; they are wary of each other, but they have to give each other their backs at the moment of life and death.
They call themselves - "Frontline".
Meaning: They choose to move forward when everyone else is moving backward.
No one knows what the end game of Souls is.
Is it relief? Is it the truth? Or another deeper imprisonment?
But they were used to joking in pools of blood and smoking menthol cigarettes on piles of corpses.
"Don't be nervous," he said before another instance was opened, "we're just going to dismantle its bones."
——This is the story of a group of madmen rebelling against their fate.
Welcome aboard, may you all... Live a long life.
Intent: The max-level boss returns to the Novice Village and starts to guide the novices again