The former chess player of the Phoenix clan now opens his eyes again, his magic power has dissipated, his past has been completely blank, and he is left wandering, walking on a continent with turbulent undercurrents.
The alien ghosts, with their powerful fighting capabilities, entered this land in search of a place to survive, and had disputes with the elves, dragons and other native races that lasted for hundreds of years. The commander behind the scenes who leads the ghost army, sets up chess games, and drags humans into the war has an inseparable connection with Phoenix.
The blood moon is high, and the major forces are plotting their own plans, with conspiracies lurking in the shadows. Phoenix walked through the war alone, trying to end the centuries-old fighting.
Until the young man held an umbrella for him again to block the rain curtain, which evoked the feeling from a long time ago.
"Good morning, Phoenix."
McGrady adhered to the old trust and survived the long years, finally waiting for his return.
1V1, double clean, HE
(Contains multiple pairs of deputy CPs, including but not limited to
Vampire Dog Plastic Attack × Gentle Elf Suffer
Unorthodox healing type Bright Pope Attack × Serious Bright Knight Suffer, etc.)
(Contains trace amounts of BG, GL)
Intention: Reflect on war and survival, and write trust in two-way delivery