Complete the dungeon to accumulate points for ranking. The difficulty of the dungeon is divided according to the death rate. The difficulty and reward of the single-player dungeon are higher than those of the team dungeon. It is strictly prohibited to disclose system secrets to outsiders. Props can be obtained in the dungeon, and there is a rating mechanism. The whole process of completing the level is broadcast live simultaneously, and the audience can give rewards. The goal of the system is to wait for someone to clear an ultimate dungeon with 100% mortality before it completely dissipates.
The two do not trust each other and are good at using rules to seek survival. The story is set in twelve copies, with a total length of 300,000 words. The plot focuses on the survival game and the emotional pull of the two male protagonists, rather than focusing on reasoning. They plotted against each other in the early stage, gradually gained trust in adversity, grew love in dangerous passes, and worked together to explore the truth behind the system.
Intent: In the infinite horror live broadcast game, two strong men test each other and redeem each other. They work together to pursue the truth of the system in countless dangerous dungeons and break through the established prison of fate.