With the loss of contact with his only informant, Sindel, as an undercover agent, can no longer prove his innocence.
Over the years, he had licked blood and made great achievements in battle. He was once the Federation's sharpest hidden arrow, its most critical trump card, and its most deadly killing move. However, what awaits him now is not the highest etiquette of congratulating a hero on his victory, but a hundred-year sentence and imprisonment until death.
She thought everything was a foregone conclusion, but Sindel learned that her entertainment company had chosen her to become a reality show star. As long as she regularly participated in high-risk dungeons and gambled with her life, she could be free for a certain period of time.
In order to find informants and vindicate himself, Schindel signed the contract without hesitation and was finally able to get out of prison.
The manager, whom he had never met before, personally helped him out and held his long white hair. His eyes clearly showed more than simple appreciation: "Believe me, my vision is not wrong. I can make you a unique star. Your level of popularity is enough to help you pass the test without any worries."
When he appeared in the public eye again, Schindel stood under the spotlight, with an innate handsomeness and arrogance between his eyebrows and a strong and straight figure.
His red hair, which is as eye-catching as fire, has become his signature feature. The necklace around his neck that symbolizes the identity of the artist flashes from time to time, like a warning of danger, silently announcing that he is ready to fight to his heart's content.
Sindel has a superior appearance and good strength.
But difficult dungeons are not just for show. Only when there is suspense can there be excitement. Only by dazzling the operation, attracting the audience to invest, and increasing the popularity can you obtain props, unlock skills, and successfully pass the level.
Sindel originally thought that the teammate he had formed an alliance with by chance was just to stir up CP and gain popularity with him, but he didn't know that the other party had already regarded him as a close friend who was fused with blood and sweat and was on the line between life and death.
His lean body stood between him and the disaster: "I'll come to the rear, and you take my supplies and leave. In this way... I don't owe you anything."
When he was in a desperate situation, Sindel was ready to risk his life, and priceless SSS-level props fell from the sky.
He saw a familiar ID with a striking message: "Why don't you use any of the props I gave you before? Accept my help occasionally. I won't force you to meet me. You know the address. I'm willing to wait for you."
The agent who made Sindel famous, his boss, could obviously fill his schedule with difficult dungeons and earn a lot of money, but he did not hesitate to break up with the senior management and try to get him as long a rest period as possible.
Before sending him into the copy, the agent held his hand for a long time: "I will find a way. One day, you don't have to risk your life anymore."
Sindel was not moved at all by this, but felt troubled because——
Allies have repeatedly hinted that several former artists under the management will not end up well.
When the big fan drops supplies, the props he distributes to his allies are always minefields.
When asked about the address, the agent only said that the big fan had never contacted him.
Schindel did not want to be the mediator between these three people at all.
He just wanted to find out, who was the informant who had delivered information to him and secretly saved him from misery?
*US attack, thick arrow center
*Phase 1v1, ending 1v1he
*Others to be determined
Purpose: Be careful and entertain yourself to death