Era of Utility: The Residual Warmth of Components" is one of the long interstellar science fiction trilogy. The classic model of "the awakening of the ordinary protagonist, the checks and balances of the three major camps, the gray-scale confrontation between light and order, the fateful bond throughout the play, the local humanistic points + the interstellar epic pattern".
Abandon the stereotyped opposition between good and evil and pay homage to the core of Star Wars: "There is no absolute villain, only different choices": one side pursues absolute order and efficiency, the other protects the remaining human freedom, and the other rushes towards an evolutionary leap beyond humankind.
Retain all the core settings of your original article: UTL economic utility rating, A/B/C/D four-level human hierarchy, consumption model trial, currency-free edge community, human-machine memory integration, institutional compliance logic, and upgrade city-level micro-conflicts to interstellar civilization-level epic games.
The ultimate theme of the book: When the ultimate goal of civilization becomes infinite growth and absolute efficiency, is the final temperature of human beings the greatest redundancy of civilization?
Concept: Ordinary protagonist awakens