The day I traveled to a survival game, the system gave me two options:
A. PlayerSurvival in the wilderness, free adventure
[B. NPC] Food and accommodation are provided, but you have to work
Su Moxi didn't choose either one - because she overslept.
The system automatically assigns [NPC]: Wandering Merchant Association·Intern. There was a shortage of personnel, and induction was forced.
Keep an eye on KPIs every day: grabbing goods, selling goods, and completing targets.
Can't meet the target? Then get lost.
So she didn't dare to show off... Well, actually she didn't dare.
Intent: Even a character randomly assigned by fate can live a warm and dignified life.