Jiang Zhixing died on an undeserved night.
She had just climbed out of the animal cage in the underground black boxing ring, and exchanged three broken ribs and a left eye for a five million bonus. This money was enough for her grandma's surgery and for the two of them to move out of the drafty basement.
She lay on the operating table, waiting to suture the wound and then collect the money.
Then an injection of unknown liquid was pushed into her blood vessels, and the last thing she saw with her right eye was the doctor cutting her own throat with a scalpel.
She heard the doctor say: "Your boss will burn your money for you."
When she opened her eyes again, she was standing in front of a strange city gate in another world. The system told her that this was a prison for the dead. If you want to go back, you must enter the spaces of resentment called "dungeons" and survive within the rules of the evil ghost.
Others screamed and ran away in the copy. She doesn't bark or run.
As she penetrated the dungeons one by one, she gradually discovered that every dungeon in the world was a murder that no one cared about: a woman who was abducted into the mountains, a girl who was forced to death by online violence, and a mother who was imprisoned in a pig pen. After their death, they turned into ghosts, trapped in their own pain and constantly cycled. The system calls them "weird". Jiang Zhixing felt that it was not weird, but their echo.
She began to do something that no player in this world had ever done: look back. She approached those evil spirits, read their stories about their lives, and listened to their unspeakable words. She used a bow condensed from resentment to shoot through lies and shackles, and in every copy, she gave them a response they had never waited for.
The system said: Complete all copies, maybe you can go out.
She said: Before going out, clean this place first.
Purpose: Through the form of infinite streaming copies, we connect the structural dilemmas and individual traumas encountered by women in contemporary society, and explore the dignity, memory and redemption of the "harmed" with the core setting of "helping the evil ghosts to escape".