Five hundred years ago, a group of refugees founded the city of Seventhrop on black granite. They made a contract with the "things below" and sacrificed their memories in exchange for shelter. The concrete embodiment of the contract is a gambling game that takes place every three years - seven players, seven identities, and a seven-day time limit. The winner can make a wish at the cost of the other six losing their most precious things.
Five hundred years later, the game has never really produced a winner. Every wish is fulfilled in a twisted way, and every winner dies mysteriously on the seventh day after the wish is fulfilled. The real purpose of gambling is never to "fulfill a wish" but to "make something."
Seven days of gambling, seven levels of checkpoints. Every time a level is passed, the player will lose something - not necessarily life, but certainly more precious than life. The end of the seventh level is not a wishing platform, but a reward: they discover that the so-called "wishes" are actually the womb where "things under the ground" are born. Every time you make a wish, you are giving birth to the same existence that cannot be born.
And Alwen is the "mother" who has been waiting for five hundred years.
Intention: Even if it is a glimmer of light, it illuminates the abyss.