Luo Yu was sent to a different world by a meteor shower.
Bad news: She transformed into a down-and-out female mage who had just died and whose magic power was completely exhausted.
Worse news: The magical artifact shop she inherited is filled with dangerous artifacts that are on the verge of getting out of control.
The good news is that she can see the emotions and obsessions wrapped around those strange objects.
Unable to seal the curse, Luo Yu began to write books and lead tours, using performances to make up for her regrets, using games to appease her obsessions, giving a belated farewell to the out-of-control mask, and pouring out her unspoken thoughts for the charred doll...
The first script-killing club in the Western Fantasy Continent has just opened.
"I suggest you draw a character card first. Well, it's okay to play as a druid. Are you an oak tree? Seriously?"
"This guest, please don't spoil your dark history before the plot begins."
…
From the shabby shops that no one cares about, to the weirdest and liveliest clubs in Drakenheim, there are Asmo, the flying celestial wet nurse, the ancient dragonborn who can spit fire and acid, the extremely resistant dwarves and the orcs who are good at beating people, as well as the immortal cat-eared elves and the tieflings with horns on their heads...
The player makes up for the missing emotions in the story, and Luo Yu gradually discovers that she is not only repairing magic items, but also those trapped by disaster, time and regret.
As each miraculous object was restored, the truth behind the city's burial slowly emerged before her eyes.
Purpose: True peace begins with listening to each other