There once was a wicked master god who took pleasure in watching people's past that they least wanted to recall. He stripped off that part of people's memories to create a copy of the game, and forcibly pulled people into the game just to let them experience the pain again. In the early stages of the game, the difficulty was extremely high and no one could pass it. Countless people died in the game or were assimilated by the game. Another main god didn't want to watch him take pleasure in this every day, so he opened a parallel world and pulled some players in the game into the parallel world. This main god also left part of the aura in the parallel world to resist the screening of the copy game, allowing them to live safely, and also sealed him at the expense of himself. From then on, everyone gained a long period of comfort. The players who were pulled out of the game gave birth to children, which brought vitality and vitality to the parallel world. Some of the children they produced would also inherit the abilities brought about by their awakened identity in the copy. These abilities are mainly improved through the spiritual power converted from the spiritual energy of the parallel world. As time goes by, the spiritual power of the parallel world gradually becomes thinner. These descendants will not directly have supernatural powers but gain the talent of awakening supernatural powers. Because the dungeon game lacks the main god, the difficulty gradually decreased, and some people began to be able to pass the level. People who have cleared the level have entered a parallel world. As time went on, the power of the main god that was sealed by another main god gradually returned to the parallel world, and the spiritual power began to gradually recover. The dungeon game also began to find qualified people to enter the dungeon game again, and the aura of the parallel world also gradually recovered. The high-level human beings in the parallel world also noticed this and began to look for those humans with talents in their bodies to send them to the Taoist Academy for study and training. However, these people did not know that they would enter the copy game because they met the conditions.
A group of teenagers and girls who had just finished the high school entrance examination were found to be talented, so they were sent to the Taoist Academy for four years of study, starting from dawn to dusk, and became the first group of people to enter the dungeon game after living a comfortable life for many years.
(This book is a group portrait, with a total of 8 protagonists. However, due to platform restrictions, 3 are written in the supporting role column)
(This book has multiple emotional lines and double lines of heterosexual and same-sex bondage)
Intention: memory is the key and separation is the sequence. When the prologue comes to an end, the final chapter begins, and everyone returns with their past.