"Gap·compensation Game"
《隙界·代偿游戏》
by Jiang Li Ge Xing (江璃隔星)
- Status
- Ongoing
- Length
- 47k Words
- Chapters
- 6
- Genre
- Multi-Orientation
- Updated
- 5mo ago
- Source
- JJWXC
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Tags
Synopsis
Original infinite flow world view: "Gap·Compensation Game" core settings In the real world, there are countless abandoned time and space, residual realms of obsession, and unfinished worlds of rules that have been swallowed up by "rifts", collectively called the rift world. The chosen one is not a "player", but a compensation person - someone who has committed some kind of "debt" in reality (not necessarily illegal, but mostly emotional, moral, and choice regrets and mistakes), is drawn by the rules of the gap, enters various domains to complete tasks, and uses actions to repay the "karma debt". Worldview basis 1. Entry mechanism When you feel strong guilt/obsession at a certain moment in reality, you will be forcibly pulled into the gap. There is no age or identity limit, and the soul after death will be pulled in if its obsession remains. There is no "random selection", and everyone who enters "deserves what they deserve", but the severity is different. 2. Gap boundary structure - Main domain: the only safe zone, with no fighting and no rules for killing, where the Compensators rest, redeem, and form teams. - Branch domain: the mission world, the type is random, and the rules are determined by the will of the domain itself. - Abyss: High-risk restricted area, rules are broken, native gap creatures exist, and rare compensation points are dropped. 3. Core Currency: Compensation Point It's not called points, it's called compensation points. Function: - Repair real-life body/memory damage - Exchange temporary abilities and props - Deduct cause and effect to reduce the difficulty of the next game - If you save enough money, you can clear a cause and effect, return to reality and eliminate the memory of the corresponding debt. 4. Death Rules - Death within the branch area: The reality corresponds to the cause and effect backlash, ranging from severe illness, amnesia, and loneliness to direct death in severe cases. - Complete death: The soul is absorbed by the gap world and becomes part of the domain, turning into NPCs, monsters or environmental fragments. Mission world type (original branch) 1. Obsession Domain It is composed of the unresolved obsessions of the deceased. Most of the tasks are to complete the unfinished business of the deceased. The situation cannot be solved violently, but must empathize, solve puzzles, and make up for regrets. 2. Rule domain In the world of man-made rules, such as campuses, hospitals, and trains, there are strict rules of death, and violations will result in liquidation. 3. Abandoned Civilized Domain The extinct alien/ancient civilization has a complete history, monsters, and artifacts in the domain. It is mainly about exploration and supplemented by combat. 4. Mirror domain Entering the world of real memories, you are forced to face the mistakes you have made, and your inner demons materialize. 5. Symbiosis Domain Must be deeply bound to NPC/other compensators. If one person fails, the whole team will react badly, testing trust and betrayal. Special forces 1. Lawful ones Claiming to maintain the balance of the gap world, in fact, the former compensator has become a god, controlling the difficulty of tasks and harvesting powerful souls. 2. Renegades Refusing to repay the cause and effect, trying to open the gap, swallowing the will of the domain to gain strength, and treating others as sacrifices. 3. Guide Half human and half interstellar creature, he has no position, only provides information, charges extremely high fees, and his true identity is the soul of the person who was owed money in reality. Ultimate truth - The gap world is not created by gods, nor is it a product of aliens, but a causal recycling bin of human collective subconscious. - The so-called "return to reality" means that cause and effect are temporarily sealed; - The real clearance is not to escape, but to take the initiative to take the blame, voluntarily stay in the gap to become a new domain, and protect other compensators. Concept: Neon tears the cracks in the rules The number is in the palm of my hand. It feels hot and painful. Who is in control at the end of the corridor? In a life and death situation, I want to go on a rampage Ink spreads over the broken clock The rose pierces the cage of hypocrisy No need to empathize, no need to sing praises In this game, I am the strong wind The hands turn backwards and sin surges The mask peels off and the true nature is indulged Watching with cold eyes, everyone is terrified I smiled and took the blade Tattoo is hot and the rose breaks through the sky Shadows lurk, waiting for opportunities to move Don't kneel to gods, don't worship heroes Crazy batch of true colors smash this cage Crush the illusion and smash through the sky Madness is the background, blood is the neon Shadow Realm Stalking Rose Broken Wind Infinite reincarnation, I am the king without fear Burn out cowardice and tear apart mediocrity Hot blood crushes nightmares Never mind the rules, never mind the turmoil This game is up to me, life and death will be decided from beginning to end Reincarnated a thousand times, the edge becomes stronger The blood is not yet cold, the madness is even stronger Shadow and rose intertwined The world is a siege, I break it and rule the roost The corridor collapsed and order was lost. The blood is not cold, the madness is endless Infinite end, I cross the sky The rules of this world are rewritten by me and controlled by me