Girls High School Life Simulator - a life management game that allows tired social animals to return to their youthful daily routines.
The slogan is said to be this.
As a graduated social worker, I clicked the download button without hesitation when I saw this game with beautiful graphics, well-made production, and clear storyline.
But, I seem to have been deceived.
Why have so many dazzling tasks appeared in my taskbar since I opened my eyes on the first day I entered the game?
Make breakfast (0/1)
Making bento (0/1)
Daily study (0/1)
Complete the assignment (0/1)
Club activity one: laundry (0/1)
Club activity 2: Hydration (0/1)
Club activity three: Mopping the floor (0/1)
Club activity 4: Feed bananas to the pudding-headed cat (0/1)
Club activity five: Chatting with the chicken-feather-headed cat (0/1)
Club Activity 6: Pluck the feathers of the yellow-haired crow (0/1)
Club Activity 7: Stealing Black and White Owl's Barbecue (0/1)
…
No, what are these? Is it all my doing? ?
The first ones are relatively normal, but what are the latter tasks!
Don't just destroy the memories of my high school days! I just want to dream back to my happy school days and fish in water!
"Thank you, Yayoi. It's great that you are always by my side."
"Yayoi, will you always care about me like this?"
"You have always taken care of me. I think... You can rely on me more in the future."
Huh? What is this? Why is there suddenly a strong HE atmosphere? ?
Can this game still be played like this?
Isn't this an everyday game of fishing in troubled waters? Where does the favorability come from?
If so! …Then I'm going to have fun!
Concept: Poetry and distance are like little volleyball!