So in Earth Online, a game with such a high degree of freedom and a 100% mortality rate, how did humans play such a similar and serious route?
-
We, a group of high school students stuck in the gap between the hashtag era and the new account era, fish in class every day, but then we will plunge into the smoke of the 19th century and the torrent of the 2000s as time repairmen. Others play games to earn money and draw cards, but we play games to risk our lives to get back!
After all, the most cruel setting of this broken game is that if there is a slight mistake in the past, we will directly delete the files in the future, die anyway, and have a good meal later.
-
Intention: Extreme pessimism is bliss