Traveling through the infinite dungeon, if you want to go home, the system only gives you two options: ① Defeat the BOSS; ② Save the NPC. Everyone decisively chose ②, and they were saved along the way and became the white moonlight of many NPCs. When everyone came to the last dungeon, the system only had the option of defeating the BOSS. Everyone took out all their points to exchange for props, but found that the BOSS was invincible to them...
Later I found out that those NPCs were all players who had lost their obsession...
Friendship till death is no worse than love
Intention: Friendship till death is no worse than love