In the eyes of most people, the world is stable and continuous - the streets during the day, the lights at night, the familiar sounds and smells, everything operates in an established order. However, for some people, the boundary of this order is as thin as cicada wings, and will be penetrated at an inadvertent moment, revealing another door.
There is a special kind of space in this world, which is intertwined with reality but isolated from each other, and is called "copy". The replicas come in different shapes, and may be abandoned buildings, closed parks, unmanned stations, or even completely fictional cities. Their rules are set by an invisible will. Those who violate them will not die immediately, but will be quietly replaced and become part of the copy, losing their original identity and memory.
The way to enter a copy is not uniform. Some people were pulled in because they touched objects of unknown origin; some people suddenly discovered that reality was distorted at a specific time and place, their senses were distorted, and they were immediately transported to strange scenes; and some people were captured by copies just passing by a certain place. Newcomers usually don't get clear hints, they just feel a carefully designed sense of dislocation - as if another entrance to the rules has been pushed open.
In this world, there is an interdimensional management terminal operating secretly. It generates and recycles copies, but rarely appears directly. It seems to be screening for people who can stay calm in extreme environments, quickly adapt to rules, and deduce ways to survive from them.
Some people carry a power originating from an unknown past life. It will not be revealed at the first time, but will be gradually activated in the copy - making people particularly keen on details, able to deduce multiple possibilities in their minds, and even perceive authenticity within the rules. People who hold this kind of power can often live longer in the dungeon, but they don't know the reason. They only think it is intuition or experience.
In the dungeon, people with different qualities will meet. Some people are accustomed to keeping a distance in unfamiliar environments and use observation and logic to deal with the unknown; others are calm and leisurely, seeming to have long been accustomed to this chaotic space, and can guide others when necessary. Their encounter often becomes the key to walking between rules and danger.
The boundary between reality and copy is not always clear. Subtle changes in the senses, the sense of déjà vu of the scene, and recurring images are all hidden lines in this world. They are like silent reminders - what you see may not be all the entrances; the real passages may be hidden behind the rules.
Intention: In the gap between rules and reality, use knowledge and wisdom to find an exit, and also to re-understand yourself and the world in confusion and unknown.