Tang Yunhua has been influenced by the classic adventure stories of thieves since he was a child. He has pursued freedom and rare treasures in the world all his life, and is proficient in magic, disguise, strange mechanisms and the secrets of time and space.
On his way back to his dream after stealing an ancient treasure, he accidentally got his blood stained by the ancient secret treasure "Hui Meng". His soul was pulled by the gem and he fell into an ancient world that was completely imaginary thousands of years ago.
Thousands of years of disputes have arisen in the rivers and lakes. Qingyue Pavilion, Wangyou Valley, and Guisha Underground Palace are three pillars. He stands in the troubled times in the name of Yunshang. He peels off the cocoons in numerous Jianghu mysteries, deciphers countless suspenseful truths hidden under the grudges, learns poison techniques and music, gets to know a group of confidants and old enemies, and completes a thousand-year trial that is like a big dream.
The big dream comes to an end, and the power of time and space drags him back to the modern city. A time-space bet spanning eternity quietly begins. Tang Yunhua wins the most precious treasure, the Liyun Pearl, by chance, and becomes the only guardian of time and space in the world.
Li Yunzhu has the power to travel through the past and present and reverse destiny. He also has a unique talent: his own blood can awaken the artifact spirits of the world's ancient artifacts, listen to the secret past events of the artifacts that have been dusted for thousands of years, and unlock the suspenseful secrets buried behind the antiques.
The story runs in two parallel lines: the ancient chapters are separate stories in random order, and each volume hides unsolved cases; the modern chapters have a coherent timeline, with urban serial mysteries and various time and space phenomena taking turns, combining adventure, suspense and reasoning games.
In the past, a lone monster thief who traveled all over the world was accidentally arrested, signed an official cooperation contract, and assisted the police in solving various bizarre and difficult cases. From then on, he wandered between police commissions, treasure obsession and endless time and space, starting an adventure story that combines reasoning, fantasy, and police-robber games.
The ancient and modern backgrounds of the entire text are all fictional, and the core characters, time and space system, and treasure settings are all original; only a small amount of fantasy and chivalrous creativity are borrowed from century-old classic adventure literature, and the characters and plots of any novels, animations, and games are not copied, and it is not a derivative fan work.
Concept: adventure, freedom, time travel, fate, protection, game between good and evil, suspense and decryption