Six-year-old Xiaoling participated in the fire brigade's indoor home safety class, and after class used VR to conduct a real-life simulation drill in her home that had been transformed into an "adventure house."
The steam monster hiding in the boiling stove, the three-eyed monster hiding in the wall socket, the colorful bubble monster in the bathroom... The dangers that are usually visible have turned into cute little monsters. What will Xiaoling and her friends do?
When the scary little fire monster appears, how do Xiaoling and her friends respond with the knowledge they have learned?
Intent: Combine VR with indoor safety knowledge education, and use games to simulate real-life drills in the most familiar "home" scene, so that children can learn about home safety knowledge and learn to use it on the spot; practice is more important than understanding.