150 Social animals who died suddenly were accidentally thrown into an apocalyptic game. Only the winner can be resurrected, and the loser will disappear completely. When everyone was competing for attack and defense props, the heroine chose the golden power card that was ridiculed as "useless". She used her gold power card to connect to the NPC financial system, spent huge sums of money to build "Shelter Zero", acquired heavy industry companies, launched exclusive satellites, and laid out survival and monitoring networks in advance. The end of the world first comes with a sandstorm all over the world, and players fight each other for the "safe house" thrown by the heroine; then the sandstorm spawns mutated monsters, and the fighting between players and monsters, and players and players becomes more intense. The heroine used the resources, information gaps and strategies brought by the golden power card to first detonate the safe house and eliminate a large number of players, and then provoked the three major player camps (official troops, monster camp, armed gangs) to fight against each other. Finally, with teleportation rewards and precise calculations, she eliminated the last opponent Sister Hua Zi, became the only winner, and successfully obtained the chance to be resurrected.
Purpose: The work uses a post-apocalyptic game as a carrier to reveal the realistic dilemmas of "pseudo-cooperation" and "intrigue" in the workplace, and at the same time conveys the survival logic of "resource integration and resourcefulness are far better than brute force"; it not only shows the greed and selfishness of human nature in extreme environments, but also implies the desire to "get rid of passivity and control one's own destiny". In the end, the heroine's victory proves that "accurate layout and rational decision-making are the key to breaking through desperate situations."