Zhou Yan transmigrates.
But something is off about this parallel world. There are no tomb-raiding novels, no tales of adventure, and not even the common knowledge that "ruins are full of traps."
Everyone treats the full-dive game Tracing the Ruins as just another dungeon to grind. The more Zhou Yan looks, the more familiar it all seems:
Misaligned floor tiles aren't a bug, they're a trap trigger. The inscriptions are too neat, which makes them look deliberately misleading. The Jade Balance Stone is glowing too early, which means the danger ahead is on an entirely different level.
Other people charge in relying on their gear. Zhou Yan dodges by anticipating what's coming.
Other people treat their teammates as expendable. Zhou Yan treats them as the only reliable source of damage.
Other people rush into a secret realm as soon as they see it. Zhou Yan squats at the entrance and spends three minutes complaining: "With a layout like this, whoever goes in first is getting killed off."
Then one day, an artifact unearthed in the game appears in real-world archaeological news.
Only then does Zhou Yan realize this might not be a game at all, but an observation record left behind for future generations by some ancient civilization.
And his remark, "Going by the usual conventions, there should be something wrong here," may be turning into the most dangerous prophecy on the server.