[Lord-building]
After transmigrating to another world with no magic but with battle qi and wondrous artifacts, Adrian becomes the second son of a Northern Realm count.
He has no claim to the inheritance and no support from his family.
All he receives is a letter of appointment, sending him to a remote wasteland to become a baron lord whom nobody believes in.
The castle is in ruins, the population is sparse, a northern cold snap is on its way, and undercurrents are stirring all around him.
Fortunately, all kinds of incredible artifacts are scattered across this ancient continent.
A silver cup that makes water flow again from a dry well?
A whetstone that can reforge a broken sword by itself?
A candle that lets the dead speak three sentences?
And every so often, Adrian receives a mysterious guide.
It points him toward both hidden treasures and the whereabouts of wondrous artifacts.
Starting from a forgotten, abandoned castle, he must build a domain of his own amid the schemes of greedy nobles and dangers yet unknown.
This time, he will show everyone that
even a baron exiled to the wasteland can have a kingdom of his own.
Do you like special things? Adrian put the scarecrow on the table and said: "The small tower is built on the east side of the castle, five meters high, and made of stone. The winter construction will be completed before the spring plowing. In addition, we need to recruit some territorial citizens who are willing to reclaim wasteland. The first three years will be tax-free, and then only one-tenth will be charged. The reclaimed land will be used by themselves." Bolton took a breath of air: "Sir, the average lord will charge 30% to 50%...
It feels like both the protagonist and the enemies are very shrewd, just like businessmen, everything is in order, as if they can't make mistakes