The story begins with Meng Qianhe being kicked down the mountain by his master. His master is an unknown old man, but he drilled a lifetime of real skill into his lazy disciple's bones.
Meng Qianhe leaves the mountain with nothing but his formidable martial arts and the empty title of "Fourth Generation of Some School," bestowed on him by his master. Using that title as a shield, he muddles through one close call after another.
But beneath the martial world, it seems someone is always playing a much bigger game. One sect after another gets drawn in, a mysterious master draws a deadly line marked "Do Not Provoke," and the shadows of the imperial court and the coastlands gradually emerge. Meng Qianhe only wants to go home, but he is pushed through one corner of the martial world after another, until he must face a fundamental choice about "reputation and selfhood."
All he ever wanted was to go back, but he ended up playing out a game of chess that no one had ever told him about.
A treasure novel, all kinds of anti-routine plots unfolded, which made me laugh to death.
Okay, a great anti-routine work.