[Mind Games + Infinite-Flow + Mild Horror + One Female Lead]
A terrifying doomsday game descended, pulling countless people into a series of horror games with extremely high death rates.
A girl could often be heard crying in an empty hut in the swamp.
The vast manor had no one guarding it.
Strange instances, timed hunting missions, lurking monsters, evil ghosts that appeared only at night, players with ulterior motives.
Fail a mission, and you're erased on the spot. Within the instances, every step could be a dead end.
Everyone could only steel themselves to enter the unknown, stake their lives, and fight to survive.
The protagonist, Yang Lie, awakened the [Danger Premonition] skill.
Whenever danger was about to strike, the skill would activate automatically.
While others racked their brains in each instance, searching for deadly threats, Yang Lie planned ahead, seized the initiative, and laid traps to turn the tables.
After escaping death time and again, Yang Lie's character changed as well.
Winning was no longer his goal.
Where did this game come from, and what secrets were hidden behind it?
This world was far from as simple as we imagined.