Lin Chen opens his eyes to find himself all alone on a deserted island, with only a sharp-tongued AI at his side and a group of players about to "arrive."
While other transmigrators become kings and conquer the world, he has to start by being the village chief to fifty hungry players.
Making pottery, smelting iron, building ships, clearing land.
The players think they're playing a game that's absurdly realistic: die and respawn, respawn and die again, drop all their gear, and somehow get more hooked with every death.
Only Lin Chen knows that these heartless, ever-multiplying "Others" are the biggest trump card he has.
The northern barbarians are sharpening their blades and crossing the sea.
When the foreigners' curved blades reach the shore, they see a horde of people who aren't afraid to die, who fall and get right back up again:
"Charge! For Starcoins!"
Lin Chen stands on the hillside, watching players spread across the mountains and multiply as they fight, and quietly lifts his teacup.
It seems they've turned this place into something entirely different.
- Fourth Calamity x Farming and Infrastructure x Lordship and Management, a blend of comedy and seriousness that gets more addictive as it goes.
The pace is not very fast. But it feels okay. It depends on the entire plot line that follows. Anyway, I personally prefer this type of fourth natural disaster novel. I hope I can build a monster-fighting flow 😳