[An alternate Journey to the West + fantastical ideas + time loops + lighthearted comedy + plenty of twists] The protagonist has no combat skills and isn’t a saint, but he does have a chivalrous heart and wants to save people. He gets by on strategy, silver-tongued persuasion, underlings, save points at a shrine, and lost memories. Expect mind games and ingenious ways to break out of dead ends, with both highly intelligent and utterly clueless villains.
Chen Youfu transmigrates into the world of Journey to the West and is killed right from the start.
On the brink of death, he awakens a faceless shrine. He can save his progress by burning incense, and whenever he dies, he can reload and start over.
Following an old tale, he sets a golden-scaled carp free, thinking his good deed will earn him the Dragon God’s protection.
In the blink of an eye, the fish transforms into a gigantic beast and swallows him whole!
After round upon round of restarted reincarnations, Chen Youfu gets a handle on the undercurrents in the village.
Reborn into a new round, he avoids the demon fish and risks his life to save a child from drowning.
The widow drops her disguise and reveals her true feelings, inviting him to share a hot bowl of soup late at night. It’s hard to tell good from evil beneath her gentle exterior.
He goes to the blacksmith’s shop, asking only for a dagger to defend himself, and casually names the same weapon as the village chief’s.
The blacksmith’s expression changes instantly. The sinister village chief quietly blocks off his escape, his murderous intent showing beneath a kindly mask.
Behind the villagers’ smiles lie secrets, and every friendly invitation is a trap.
Each grisly death gives him valuable experience. With the shrine’s save point as his trump card, Chen Youfu tests everyone’s true colors.
He escapes Luoshi Village, only to find the vast world of Journey to the West ahead, where storms are brewing.
An ancient shrine throws the game of the immortals, Buddhas, demons, and monsters into chaos.