The three weaklings in the game area - idleness, silent learning, and uninhibitedness. During the live broadcast of the game "Midnight Shift", they were dragged into the game world by a phone call that did not belong to the game itself.
The good news: Goldfinger's live broadcast room is still online, and viewers can post comments, vote, and occasionally feed weird "props."
Bad news: The game here is not loaded and cannot be restarted. Beat Midnight Shift? Perfect, a pop-up prompt will appear in the next second - [Next stop: The bill must be paid]
Wait, does the increase in pig killing also count?
They soon discovered that every time they cleared a game, there would be a place in the real world that was gamified, bringing great benefits to mankind around the world.
When they fought bloody battles and thought they could go home, they found that the boss had fallen but the BGM did not stop.
The three of them looked at each other and silently took out the weapons behind them.
"Isn't it the second level? Who is afraid of whom?"