[Game] [Arrival in Reality] [National Fate]
After waking from a nap, Zhou You transmigrated to a parallel timeline in 1977.
A Civilization Game System loaded!
Create game dungeons and release them on Blue Star, driving nations and people around the world wild!
The individuals and nations that win each game will receive rewards such as technology, weapons, and nuclear fusion!
PlayerUnknown’s Battlegrounds, Hot-Blooded Legend, Monster Hunter…
Every game is a clash of the strong and a contest between nations!
Eagle Sauce: Damn it, why are our players no match for the Rabbits?
Red Goose: We refuse to disband! The whole army, advance!
The Rabbits: We don’t know why we keep getting so many rewards, but let’s just say it’s the Game God’s favor!
Too much favoritism will dampen the enthusiasm of other players. If you are always too partial, it is better to set it from the beginning that only domestic countries can play this game. Anyway, other countries are just passers-by.
First of all, I want to mention that this book has taken a new path. I have never seen a work with similar ideas before. So far, it is no problem. While reading the book, I also had some ideas. I hope the author can see it. I would be honored if he could adopt it. In my opinion, the game world can be divided into many types, corresponding to many different copies. 1. "World copy" - the world is highly open, the world view is relatively grand and complete, the main plot is long or there is no main plot, and players from all over the world can participate in it multiple times, such as "Minecraft", "Dungeon and Fighter", "World of Warcraft", etc. 2. "National dungeon" - a dungeon exclusive to players from a certain country, allowing only domestic players to participate, such as Mao Xiong - "Atomic Heart"; America - "Cyberpunk 2077"; Europe - "Trench Crusaders"... Dungeon missions refer to worlds that can be entered frequently and repeatedly. In addition, there are also some one-time worlds, which can only be entered once, somewhat similar to traditional infinite flow dungeons. Of course, there are also "world-level" and "national-level" worlds. Above
It's quite interesting, combining game writing and time travel support writing. Would it be better if we added some live streaming? How can a game be without live streaming [laughing evilly] Here's some real-life feedback Some people say it's too biased, but I think it's okay. The author just needs to pay attention to control. 👍 It can also be written as one super and many strong. After all, there is endless fun in fighting with others. Without competition, there will be no motivation to move forward. At the beginning, some passages had an AI flavor, but they got much better later on. Anyway, come on
The subject matter is good. Mark some dialogues that have been polished with AI so you can see them. The other thing is that China's national victory is not very realistic. In the 1970s, the country was not that developed. If there were exchanges and exchanges, China would eventually win. This would have more ups and downs in the plot.
It looks great. When will the author add a red alert? The front is fine, but the player forum at the back is too modern.
I feel pretty good so far, five stars.
The subject matter is novel and the imagination is wide open.
My favorite type, hope not to stop updating
Good, quite interesting
Very well written. [The magic work of bird food] [The magic work of bird food] [The magic work of bird food] [Bookshelf plus one] [Bookshelf plus one] [Bookshelf plus one]