[No system + group survival + cost flow + ashes wasteland + realistic western fantasy]
(Also known as: Ashes of Earth)
When they woke up, all six people had lost their memory.
Underfoot is an endless wasteland of ash. The gray curtain on the horizon is moving forward every day, swallowing up trees, swallowing up villages, and swallowing up countless people who can't even leave their names.
There is no system, no golden fingers, and no inheritance from heaven.
If you want to survive, you have to register with the guild and choose a career that costs your life in exchange for copper coins:
Soldiers risk their lives in exchange for their wounds, and they become paralyzed on the streets when they are old and injured;
Thieves explore paths and step into traps, and often people cannot even pick up their corpses;
The mage casts a spell to burn the memory, until in the end he forgets who he is;
Pastors save people and burn out their lives, but few people who join the profession live past thirty;
The Dark Knight made a deal with the resentful spirit, and sooner or later the gray mist would swallow up everything.
Six people with nothing formed the worst team.
Some people are hard-spoken and soft-hearted, some are silent and reliable, some are timid but always stand in front of others, and some smile and hide their tears in the middle of the night.
They lived by counting coins, sharpened their rusty swords, worked hard for a bite of black bread, and stumbled forward in the shadow of the gray screen.
No one is the chosen one.
They just want to live together.
Under the gray curtain, above the ashes.
What comes next is the survival path of six ordinary people. (Note: No system, no cheats | Realistic slow-burn daily flow | All members grow up as ordinary people | No forced torture if you have knives and sugar)
(Mainly focus on group portraits, do not create the aura of the only protagonist, power always has a price, and will not become stronger out of thin air)