Historical Copy+Game Production+Group Image Change Life
The first player to enter the internal beta of "Guanshi" died at the Meridian Gate in the ninth year of Hongwu.
Everyone thought that it was just the most realistic failure animation of a holographic game.
Only game producer Zhou Shu, who was on the verge of bankruptcy and had only seven days of rent left in his studio, saw a scarlet prompt pop up in the background:
[The blank seal case failed. Real-life deaths: 327.
Only then did he realize that "Viewing History" was not connected to a database, but to segments of real history that were happening.
Seven closed beta players entered the Hongwu Blank Seal Case and within ten days, they had to rescue 327 officials who were convicted of blank stamping documents.
They can check accounts, make deductions, and write strategies, but they cannot travel back in time and make decisions for anyone.
Every strategy will become a secret book, a clue, or a dream in the hands of the ancients; and whether to adopt it or not, people in the game such as Gu Weijin, Xu Sanlang, and Zhu Yuanzhang have to gamble with their own futures, families, and lives.
There are only three strategies in a game, and mistakes cannot be undone; players can quit, but the ancients did not have a way back.
Hongwu Kong Seal Case, Sand Dune Edict, Street Pavilion Food Road, Yashan Sea Map, Jiashen Three Days...
Zhou Shu can decide which period of history will be opened, but he cannot decide how the ancients would choose.
Clear the level and history will change.
Fail and they literally die.