In 2079, the world's first fully neuro-immersive online game "Legacy" was officially launched. There is no fixed plot here, there is no permanently safe city, and there are no NPCs that truly cannot die. In order to make money, Lu Chen chose the unpopular profession of thief, but unexpectedly received a special talent of unknown quality - [Stealing].
At first, he could only steal gold coins, equipment, and quest items from his targets. Until an accident, he discovered that "holding" does not mean "owning", and what his ability really touched was the "ownership" hidden behind the world.
So, things started to get more and more outrageous.
Skills can be stolen, attributes can be stolen, names can be stolen, identities can be stolen, and even a person's career, territory, destiny, and authority controlled by gods can also be taken away.
While other players were still studying equipment, levels and dungeon strategies, Lu Chen had already started thinking:
**In this world, is there anything that cannot be stolen? **
However, as NPCs whose names were erased, mysterious thief relics, and lost beliefs continued to appear, he gradually discovered that "The Lost World" seemed to be more than just a game.
Until a certain time when I was offline, a line of text that should only exist in the game appeared in the real world for the first time:
[Current owner: Lu Chen]
At that moment, he finally realized that maybe it wasn't the game that was invading reality.
But "The Lost World" is teaching him to see again——
**The real rules of this world. **