In 2526, humans installed the second world into a game cabin. Swords and magic, dragons and world trees, epic continents, and exploring the sea.
Wen Shuo originally wanted to go in and become Long Aotian, but on the first day he was taught how to behave by a child.
He couldn't even beat a chicken in Novice Village, the blacksmith shop charged interest on credit, the bard went out of tune and ran to his grandma's house, and the teleportation array made him faint more than the green train.
But when he actually raised his sword, walked out of the Adventurer's Guild, stepped into the dusk forest and shouted that oath - the whole world suddenly became quiet.
"There seems to be something wrong with this game."
"No. There seems to be something in this world."
The Second Life of Sword and Magic starts off easy and gets deeper and deeper.
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