(Three chapters a day without fail, and the author writes at lightning speed)
This is an era where everyone changes class. Anyone can awaken a domain, become a lord, descend into the endless void, and establish a territory of their own.
Some summon dragons, some command the undead, and some control magical machinery.
Yang Chen awakens the lowest-grade, D-rank domain, but it is the Holy Terra. His domain talent summons one Space Marine every day.
Day one.
A Space Marine clad in heavy armor and carrying a bolter descends.
While everyone else is struggling to develop farmland, mines, and city walls, Yang Chen's first warrior has already entered the Warp.
There, they hunt daemons, plunder resources, establish outposts, and expand their domain.
The more they kill, the stronger the territory becomes.
The more resources they have, the stronger the warriors they summon.
From one warrior, to a squad, and then to an entire legion.
By the time the daemons of the Warp discover this domain, they are met by an endless army of steel.
When alien races in the real universe covet his territory, Yang Chen simply raises a hand.
"Domain, deploy."
"All forces, attack."
And so, a human war-domain slowly rises in the endless universe.
Yang Chen gradually discovers that the Space Marines who descend each day may not be the limit of his power.
Behind them lies an even vaster world of war.
The beginning of the work is okay, the structure is not bad, the tea is good and the desserts are good. I will give the author a few suggestions to strengthen the plot of the protagonist. There is no need to pay too much attention to the protagonist's family, because if there are too many, the protagonist will have weaknesses. The protagonist is taking the lone wolf route. This is okay. You can stick to it. I hope you don't make it boring for the female protagonist and the male protagonist to advance and retreat together, because you have set up that the protagonist does not want to expose his position and face it alone. There is no need to have too much love. Anyway, I think in Warhammer ID Romance in this shithole is like being in S. You have to think about surviving and there is no need to engage in such things. Anyway, the pace is okay now. You can more or less reduce the interaction and emotional route of the protagonist and his family, and focus on development!
The reason for giving five stars is that I hope someone can refer to it after seeing it. The previous stand-alone game mode problem is not bad, it eliminates a lot of short-term pretense and slap-in-the-face routines, and there is no extremely difficult plot such as ridicule. It focuses on development, and the highlight is the large number of resources. The numerical value is inflated, and it may collapse later. This is an article that may be discontinued after updating to about two or three hundred pages. Without that kind of ridicule, the perception would be better in my opinion. After all, there are too many tricks. But there are still problems. The combat power of the Astartes is a bit harsh. The protagonist is honestly a flower vase. He wants to give but doesn't want to give. He is physically weak and mentally weak. As long as there is a slightly better aspect in the early stage, it will not be a big problem. It is no different from a roadside person. Personally, I feel that after using some auxiliary tools, there are a lot of anomalies in the text, and the reading is not very smooth. I want to write a cool article, but it is not cool enough and a bit toxic. The reason it took so long was that I fell asleep listening to it
I haven't started reading it yet, but I saw a lot of comments from the author. I'm very humble and am also revising it. I hope readers can be more tolerant of handwritten words. After all, when I was in school, I could use up all my hair to write a composition of a few hundred words. Now I am throwing out hundreds of thousands or hundreds of thousands of words. Give more encouragement to the author 😎
Very good, not as cliche as a bad street
It's very well written. It would be great if it was a universal divine kingdom. I wrote fifty or sixty chapters in the first level. The strength of the enemies increases according to the number of buildings. The evaluation of how many people die is SSS. It is better to use fixed template enemies. This way, it will be more enjoyable to read and the evaluation will be clearer.
Not bad, a good development and upgrading novel
After reading the introduction, I asked a little question. According to this setting, will it really not attract those people from subspace?
Why are there only Red Alert, StarCraft, and Warcraft, but no Might and Magic?
A good book, worth recommending
Okay, let's take a look below