The system task flow is cut in, highlighting the "climax at the beginning"
Lin Yan, a handyman disciple, is bound to the [Destiny Roulette System].
The first task: kill the evil god in the ancestral hall within three days, otherwise your cultivation will be ruined.
Everyone was waiting to see how this loser would die.
Little did he know that the hatchet in his hand was already aimed at the "false god" who had received all the incense.
"System, I choose [Task Overfulfilled]."
"Ding! Reward: Supreme Bone Fragment x1, god-level skill "Swallowing the Sky"!"
Starting from the ancestral hall, I will take my mission as a step to crush this hypocritical fairy gate and overthrow this corrupt heaven!
2. Strong contrast and suspense flow, highlighting the conflict between "identity and destiny"
He is the humblest servant in the sect, sweeping the floor, chopping firewood, and receiving all the looks of contempt.
Until that night, the evil god in the ancestral hall whispered in his ear, and the blood feud between his parents came to light.
[Destiny Roulette] is successfully bound, and weird tasks follow:
[Make the aloof saint laugh once], [Deliberately place last in the sect competition], [Collect the witch's tears]...
Everyone laughed at his bad luck, but only he knew:
Behind every seemingly absurd mission is the surge in cultivation, the acquisition of artifacts, and the closer to the truth.
What about handymen? With the system in hand, it's up to me to take charge of this chess game between gods and Buddhas!