When the first “missing people” appeared in the world, no one knew they hadn’t vanished.
They had been sent to a place that did not exist in the real world:
The Corridor of Annihilation.
There were countless eerie dungeons there:
In the abandoned hospital, one doctor disappeared every day.
On the midnight bus, none of the passengers had shadows.
In the century-old mansion, an extra room that didn’t exist appeared every night at midnight.
On the deserted island, everyone forgot their own name.
Those who entered the corridor were called Walkers.
They had to complete dungeon missions, uncover hidden rules, and solve deadly riddles to earn a chance to leave.
But no one knew that a world-shaking secret lay hidden behind every dungeon:
These so-called “games” were not meant to select survivors.
They were searching for someone capable of opening the “Gate of the End.”