Xu Luo, a talented gaming boy who was once banned from a professional club, accidentally traveled to the Qin era on the eve of Qin Shi Huang's unification of the six kingdoms. He was supposed to become a part of history, but found that he had obtained a "game system" - everything in this world can be quantified into game data! When others were still recording on bamboo slips, he could already see everyone's "attribute panel"; when the court was still debating the art of war, he could already deduce the "war sandbox."
However, the system reminded him that the world's "luck" was being plundered by a group of "modern players" disguised as historical figures. They took advantage of the prophet's advantage to plan assassinations, tamper with history, and support puppets. And behind Qin Shihuang's "burning books and entrapping Confucians" was actually a conspiracy by this group of people to destroy "travelers' traces"!
What's even more fatal is that Xu Luo discovered that he was actually the carrier of "system vulnerabilities"-every time he used system capabilities, his position would be exposed. That group of modern players has classified him as a "white-eyed wolf that must be eliminated." There is a historical tide sweeping through before, and there are crazy players chasing after him. Xu Luo must use game thinking to change his destiny in the cracks of history!