[Player-Focused] [No Female Lead] [Dual Narrative: Players and the Main God]
This world is rife with tangled cause and effect, unknown wild gods, and strange evil spirits.
In the thirteenth year of the Ding'an era under the Great Jing, a strange “evil spirit” appeared on a remote mountainside:
“Hey, this is a horror game. Think we'll run into ghosts in this dungeon?”
“Uh… could it be that we're the horror elements in the game?”
Meanwhile, an unknown little temple god lounged in a chair, flipping through a book titled The Self-Cultivation of a Game Designer and muttering,
“How can I exploit them better? I mean, serve the players better?”