The thriller game has become a real-life disaster of global oppression, but the entry point of the story is not fighting, but "design" - the protagonist is an alternative controller who simultaneously tortures other players and forces them to become stronger. He can get rich and upgrade without fighting, but every one of his design logic directly affects the player's life and death, and every mistake he makes will also trigger a chain of death. This is a unique battle royale that relies on imagination and creativity rather than numerical values and operations to pass the level.