The game comes to the world, and everyone wakes up to their profession at the age of 18.
Liu Lang awakens to his life profession [Wandering Chef].
Forced to randomly refresh a new map every week.
From then on, he traveled around the world and embarked on a journey of discovery.
Slime Plainlv0-lv10
Goblin Woodland [lv10-lv20]
Moonlight Forestlv15-lv25
Blue Sealv0-lv50
…
Different locations, different ingredients, different encounters.
As the bonds increase, will this wandering have an end, and where will it end?
Reader comments
It's very dull, like a running account, and the protagonist's emotions and expressions are written like stagnant water.
It's common to see short plays adapted from novels, but it's uncommon for short plays to be adapted into novels.
The plot and entrepreneurship are good, but the plot clips I saw before the old tomb are a little too jumpy. You are still awakening one second, and the next second you accept the fact that you have been transported to the dungeon. If you just say, (Where did I do this from? Then I looked at my skills, and then said that when it comes to it, let's eat first). At present, the creativity is good, but the writing is sparse, and the protagonist basically has no emotions, which is very awkward to watch.
It's very dull, like a running account, and the protagonist's emotions and expressions are written like stagnant water.
It's common to see short plays adapted from novels, but it's uncommon for short plays to be adapted into novels.
The plot and entrepreneurship are good, but the plot clips I saw before the old tomb are a little too jumpy. You are still awakening one second, and the next second you accept the fact that you have been transported to the dungeon. If you just say, (Where did I do this from? Then I looked at my skills, and then said that when it comes to it, let's eat first). At present, the creativity is good, but the writing is sparse, and the protagonist basically has no emotions, which is very awkward to watch.
The smell of AI is too strong