[Everyone has a one-sided crush on the heroine; many original settings; strong heroine; breaks up canon couples. Please take note if any of that bothers you.]
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Amber took up cultivation while playing a game on the side.
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1971: A Romantic Journey is a full-dive romance choice game where you collect achievements. It has seven romanceable characters, plus one hidden character:
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A gentle, considerate older sister, the fireworks in your heart, setting the cold wind alight.
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An arrogant, exuberant childish brat, the blazing sun and bonfire, quieted amid the flames.
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A stubborn wayfarer of the wind, a young master who finds a home in freedom, a master of reason.
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A shy little fluffball, blessed with supreme courage, wandering through loneliness.
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A sharp-tongued descent into ruin, a wanderer who can't tell black from white, a contradictory clock hand comes to a stop.
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Upholding honor, charging headlong after what they desire, guarding the justice in their heart, steadfast unto death.
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A loyal madman, an extreme genius, willing to defy his family, cynical and world-weary.
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A lost soul brought into being, waking from a dream after a long-held wish comes true, knowing neither day nor night, sincerely chasing after something.
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Dear Player:
This is a fully immersive game of romance and achievements. Once you've collected every achievement, the combined route will unlock, merging the achievements from all seven routes so you can experience love. After all, this is a romance game, isn't it?
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Please note.
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The story shifts between first- and third-person narration, so the way characters are addressed will change. To avoid slowing down readers who read quickly, the perspectives will be separated.
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Also, not everyone is in love.