I thought I’d downloaded a garbage game.
There were no superpowers from the start, the visuals were so realistic they felt oppressive, and it made me put on firefighter gear and climb stairs.
Scene One: First Impressions
What I did: I cursed it out, left a one-star review, and applied for a refund at lightning speed.
Unexpected result: It had a score of 1.1 across the entire internet, making it an epic failure.
Everyone: “Qiming Interactive has lost its mind! They don’t even know how to make games!”
Scene Two: Watching a Livestream
What I did: I clicked on “Big Mouth’s” stream, ready to watch him roast the game into the ground.
Unexpected result: I watched him fail to rescue the little girl in Room 302. The green dot representing her went “pew” and vanished.
My reaction: Me: “...Damn.” (My chest felt painfully tight.)
Scene Three: Watching Another Stream
What I did: I watched him escape from a fifth-floor window, hanging onto an air-conditioning bracket as the bolts snapped one by one.
Unexpected result: Along with the nine million people in the livestream, I watched the little boy put a Band-Aid on him, and we all burst into tears.
My reaction: I quietly opened the game platform, changed my rating from one star to ten, and wrote: “I’m sorry.”
The next day, the game’s online player count topped 110,000. I was one of them.
New mission: A fire in a high-rise building, with over 30 people trapped inside.
This time, I wanted to rush in and give it a try, too.
What else can I say, it's just beautiful, the text is as lifelike as if the fire is right in front of you, the visuals and the tear-jerking feeling are so strong