When the world becomes a game of ghost stories, only my live broadcast room can analyze the rules - because all "weird stories" are the memory scripts of my previous life.
In the rules of death, living itself is the greatest rebellion; this is not a simple story of killing monsters and upgrading in the end of the world. It explores a deeper proposition - when the whole world becomes a designed game, the rules are traps, and the only person who can break the rules is the person who has died the most times.