The game designer's most proud work "Doomsday Wasteland" became a reality, and he himself was thrown into the game he designed. The problem is - when he designed this game, recharging was the only way to become stronger. In this "real version", there is no recharge entrance. Li Xu can only survive by relying on his own understanding of the game mechanics. He found that every monster, every trap, and every BOSS was designed by himself. This probably means: dig your own pit, jump your own hole, and bury it yourself.