(No CP. Reader warning: This story takes aim at Disneyland, relationship-based privilege, and capitalists.) In this busy age, people's resentment grows ever greater, gathering in the dimensional space of thought. Negative energy multiplies and begins to affect people in the real world. People grow more irritable, more impatient, more extreme, and more indifferent. Their longing for life grows duller and duller.
The collective subconscious's instinct for self-preservation gives birth to a collective will in this space of thought, now polluted and saturated with negative energy. Its mission is to find someone who can lead people to happiness and guide the negative energy toward being processed and dispersed.
So it sets out to find a person connected to its fate. Yang Siyu is one of the tens of thousands chosen by the collective will, and the only one among them willing to persevere. From then on, she begins a life of settling into games and designing them.
With Yang Siyu's patchwork, a game called You Dare to Play, I Dare to Pay You Out is born.
You Dare to Play, I Dare to Pay You Out is a game that really does let you cash out. As long as you can keep grinding, the game will dare to send you things.
Mulberries as big as fists, wild strawberries, delicious tomatoes, braised pork...
You may run out of stamina, but there's nothing you can't cash out!
Taneda's casual light novel has a sense of graphics, a grand main line that purifies negative emotions, and a positive description of using games to create happiness. After entering a trough period, my personal world is gloomy. It is still the same world but my world has half-sinked into darkness. Everything has passed. The protagonist I see is seeing myself. The world is being reconstructed and she can find her own happiness again [Bookshelf Plus 1]
Not bad, but some sentences feel a bit awkward and difficult to understand...
Beautiful, very happy
Not bad, nice, lazy feeling