Behind the scenes + watching the show + misunderstandings + multiple games + Fourth Cataclysm + Ninth Star God + lighthearted banter, and more!
I transmigrated into the Honkai: Star Rail universe and bound myself to a game development System. The very first rule left me dumbfounded.
“The more intense the players’ emotions, the greater the Host’s rewards. Of all emotions, killing intent toward the developer converts most efficiently.”
So I made Honkai: Star Rail, the game from my previous life.
Random substats on every relic, and after three months of farming, players still get nothing but DEF goblets. Their emotional value skyrockets.
They lose the featured five-star to the 50/50 and roar, “Lu Xing, you have no heart!” Emotional value +999.
The story cuts off at its most heartbreaking moment, and players across the universe join together to send me blades.
I smile and comfort everyone: “Please spend responsibly.”
In my head, I’m counting money like mad: “Great, great, give me a couple more insults. I’m almost leveled up.”
Kafka discovers she’s been made into a game character and smiles faintly. “Developer, care to explain?”
Jing Yuan can’t sit still when he sees Xianzhou secrets turned into game content.
After reading her own Nihility storyline, Acheron falls silent for a long while, then says, “Interesting.”
They don’t know that every new version brings me one step closer to becoming the Ninth Star God.
Relic domains? They’re my perpetual emotion-farming machine.
Let me talk about my point of view first. It seems to be very good so far. The author has made changes in some places, but these changes also make the plot more interesting. And I can conclude that AI cannot write such content. It is still easy to distinguish. Good job. Keep up the good work!
I invite you all to enjoy this delicious delicacy.