In the context of a global thriller game, the protagonist is not a warrior or a mage, but the most useless "psychological counselor". But his treatment target is not the players, but the self-aware bosses and resentful spirits in the dungeon who are unwilling to be defeated. He needs to allow them to "untie their knots" and either rest in peace or turn to the light. His golden finger is an "empathic healing aura" that allows strange creatures to reduce their hostility and talk to him as an equal. He is not playing a game, he is treating the monsters in the game.